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Your First Game: How to Plan, Design, and Actually Ship It

Updated 2025-08-29

Choosing a Game Engine

Your choice of engine depends on your goals and background. Here are three major engines used by beginners and professionals alike:

From Idea to Release: The Game Development Lifecycle

  1. Brainstorming – Define a simple, achievable concept. Start with a one-screen arcade-style game (Pong, Breakout).
  2. Game Design Document (GDD) – Draft a one-page GDD covering your pitch, core loop, win/lose conditions, content, and milestones.
  3. Setup – Install your chosen engine, configure source control (GitHub, GitLab), and create a basic project.
  4. Development – Build core mechanics first. Keep scope minimal. Focus on one core loop before adding extra features.
  5. Playtesting – Test early and often. Get feedback from friends or communities.
  6. Polish and Production – Refine visuals, add sound, ensure UI clarity.
  7. Publishing – Package and upload. Popular platforms: itch.io, Epic Games Store, Steam, Apple App Store, and Google Play.

Tips for Success

Conclusion

Your first game doesn’t need to be groundbreaking. It only needs to be finished. Every completed project teaches you more than an abandoned one. Build small, ship it, and move on to the next idea.